During a race he'll try and push you to make passes, let you know who's winning and who's fastest on track, and keep you up to date on changing weather patterns. We used a wheel for the majority of our playing time, the game is a lot easier and a lot more fun with a wheel and I liked the little bits of info that your engineer gives you when you're racing, such as letting you know when your tyres are at optimum grip or when your engine is overheating.ĭuring qualifying he'll let you know which sectors you're fast and slow in, and whether your setup is right or wrong.
but generally we found the cars pretty easy to drive without using them at all. I like the move towards more assist options in racers Hex, it lets you pick your own difficulty and drive the way you want to. These can be really handy when you head off the road into the gravel, as your wheels will pick up bits of gravel and dirt and make the car tricky to handle until you've rubbed them off.
There are some driving assists that you can turn on and off at any time when racing like traction control and a racing line. Good feeling to finally finish first though! Getting around the Monaco track is hard enough in the dry, but trying to complete a lap when all you can see is the water dripping down your helmet from the car's spray in front of you is ridiculous! I think I spent 3 hours alone on this track trying to finish a 16 lap race there without getting any black flags or destroying my car.
I think it was a bit harsh that my first completely wet race was at one of the most complex tracks in world though. In a single session the track can go from hot and dry to cold and wet seamlessly, and your cars handling characteristics will adjust accordingly. The damage is impressive, if you lose a front wing the car won't turn puncture a tyre and you'll see it deflate and distort as you go through corners.Īnd the weather effects are incredible. You can skip the practice sessions to get straight to the race, however these will result in you starting from the rear of the grid. and usually these settings will make you competitive on the track. But, fortunately, there's an engineer on hand to help you if you'd rather just get on with the race. Each setting comes with a brief explanation of what altering the setting will do to the car's performance, which is a good for the tinkerers. for all the simulation enthusiasts there's plenty of settings to toy with on the car, such as the aerodynamics, suspension, brakes to name a few. There's some nice touches to the interface.
F1 PC 2010 DRIVER
Accomplishing these objectives will help you achieve that number one driver status in your team, as well as increase your chances of being signed up to a better one. Loading screens give you tips and pointers, as well as show you which objectives you need to reach in both qualifying and in the race. If you're knowledgeable about F1 there's plenty of stats for you to absorb: what the team thinks of your performances, the driver and manufacturer standings, along with the driving profiles of all your real life competitors and teams, which is interesting reading if you're a fan of the sport. I really liked how they constructed this mode Bajo. You have the standard racing formats such as first past the post and Time trials, but now there's also a career mode. The game is based on this year's Formula One Gran Prix series, with all the drivers, cars and tracks from real life. Now it's time to buckle up rev heads for Formula One Two Thousand and ten.